Aidyn Radford
JUNIOR SOFTWARE DEVELOPER (IN GAMES)
Creations
MY LATEST WORK
2024
Perimeter
Perimeter is an upcoming single player survival horror game. It is being developed in Unreal Engine 5 using a mix of Blueprints and C++. I am developing the enemy AI character that hunts the player and sequencers for designers to use.
2023
This is a project I did apart of my Diploma in Game Programming. The project was created using C++ language with the Raylib plugin. It features a scoring system including Points and Rounds.
Asteroids Remake
About ME
My name is Aidyn and I am an Indigenous Game Programming student at the Academy of Interactive Entertainment.
I enjoy analysing, playing and developing games. I also collect and refurbish old game hardware to learn about the history of the Games Industry.
*If you are interested in my CV, please contact me
I also create art
*like above*
TECHNICAL SKILLS
C++ and C# Languages
Object Oriented Programming
Visual Studios IDE
Unity / Unreal Game Engines
Video Game based AI
Experience
24
CURRENT
Advance Diploma Game Programming
AIE Student
Currently learning the bases of games systems including creating a Physics Engine and a Graphics Engine using C++.
2021 - 2024
Officeworks
Sales Employee
Working at Officeworks I furthered my skills on Teamwork, Communication, Problem Solving and Complaint management.
23
Dual Diploma
Game Programming
AIE Student
I learnt industry standards and methods including Technical Documentation and methodologies, Business standards and work environment habits, producing a game with a team under a form of management, and how to program in C#/C++ languages.
22
CERT III
Arts and Animation
AIE Student
I studied Game Arts and Animation using industry standard software and methods to produce a 3D character and environment models.
Senior Secondary Certificate
Year 12 Graduate
Student
Studied Information Technology at College graduating with an ATAR and Tertiary Certificate.